TA_Grounded.lsc
This Modeler Script will Center, or perform a "Rest on Ground" ( +/- X/Y/Z ) for either your FG Layers, or all the Layers with data, in an Object.
TA_Pivot_Rivet.lsc
This Modeler Script will center the Pivot Point within a Layer's Bounding-Box, or attach the Pivot to the center of the +/- X/Y/Z side of that Layer's Bounding-Box.
Why:
It may be rare... but have you ever needed to Center, Rest-on-Ground, or set the Pivot in Modeler, for many... many-Layered Objects?
Some friends of mine have... and so I wrote this script to make their work-lives just a bit easier.
Watch:
TA Grounded! Tutorial on YouTube....TA Pivot Rivet Tutorial on YouTube....
Due to several factors, not the least of which being the dedication to getting the Kaze feature film, finally and fully off the ground in Grassroots (donation-based) fashion......This downloadable resource from LoupGuru.com is now available for a small, $5.00 donation to the Kaze Grassroots Feature Film Fund!Thank you for your support of ultra-independent animation production!
This product was added to our catalog on Thursday 27 March, 2008.