LW Layout has a wonderful little check-box that lets TD's be a bit lax with their precision math... "Normalize Bone Weights" (Bone Properties panel) has Layout make sure that every Point's weighting combines to yield a total of exactly 100%.
This script does this in Modeler... making sure that the combined totals of all or chosen Weights add-up to exactly 100%, selecting any Orphan Points that don't have any Weighting upon them at all.
Why:
If you've worked on assets to be driven by a Game Engine, chances are you've found out that it requires precision Point Weighting... that the total, combined WeightMap values being driven by the Character's Bones, adds-up to EXACTLY 100%... (not one iota more, nor less).
I wrote this script to make the work lives of TD's doing Point-Weighting in Modeler just a bit easier.
Watch:
TA Normalize Bone Weights Tutorial on YouTube....
Due to several factors, not the least of which being the dedication to getting the Kaze feature film, finally and fully off the ground in Grassroots (donation-based) fashion......This downloadable resource from LoupGuru.com is now available for a small, $5.00 donation to the Kaze Grassroots Feature Film Fund!Thank you for your support of ultra-independent animation production!
This product was added to our catalog on Thursday 27 March, 2008.