Modeling Tools

Tools written to help get tiresome tasks done quicly and effortlessly!


Product Image Item Name-
TA Symmetry Store

TA Symmetry Store

This (working alpha) LSC will Store the information of Symmetrically Matched Points, (across X, Y and Z Axes), allowing you to recover _PERFECT_...
TA Magic Mirror – Symmetry Tools

TA Magic Mirror – Symmetry Tools

TA MM_ReSymm This LSC will search for the Point _closest_ to where the perfect, symmetrical matching Point should be, (+/- X/Y/Z) within a...
TA BG Morph-n-Weight Copy

TA BG Morph-n-Weight Copy

This LSC will copy the Morph or WeightMap data of your choice from a mesh in a BG layer, onto your Selection in a FG layer. You don't need to be...
TA Morph Split

TA Morph Split

TA MorphSplit is a LightWave, Modeler LSC that will perform the same kind of Automatic, _smooth_, L/R split of your model that TA Facial Animation...
TA Normalize Bone Weights

TA Normalize Bone Weights

LW Layout has a wonderful little check-box that lets TD's be a bit lax with their precision math... "Normalize Bone Weights" (Bone...
TA Weight Copy/Paste

TA Weight Copy/Paste

TA WeightCopy This LSC will Copy the AVERAGED value across all Selected Points, for each Weightmap applied to them. (ie: One average value for all...
TA Scale Morphs

TA Scale Morphs

This LSC will Scale, (and "Rotate" in 90 degree Increments around the Y axis,) some or all of the Morphs in an Object... acting upon all...
TA Grounded Pivot

TA Grounded Pivot

TA_Grounded.lsc This Modeler Script will Center, or perform a "Rest on Ground" ( +/- X/Y/Z ) for either your FG Layers, or all the Layers...

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