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 Post subject: Zombie Rigging Tutorial
PostPosted: 22 Jul 2009, 07:15 

Joined: 18 Jul 2009, 14:38
Posts: 1
In my quest to figure out how to rig properly, I came across this great tutorial and figured others might benefit from it as well. It's geared towards game-resolution meshes, but I'd assume the ideas translate to higher poly models as well.

NOTE: the included model file does require Max 2008 or later.

The tut: http://www.3dworldmag.com/page/3dworld?entry=3d_world_114_s_3ds


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 Post subject: Re: Zombie Rigging Tutorial
PostPosted: 22 Jul 2009, 10:24 
Alpha
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Joined: 14 Jul 2009, 19:41
Posts: 337
*wags* Thanks for sniffing this out and posting it! I'm sure it will help a lot of TD's!

(I'm looking forward to exploring it... it is always good to see how someone else does something... it may just be or incite that "spark of genius" you've been waiting for! :D )

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